Search by property

Jump to: navigation, search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "This armor appears to be +2 hide armor, but carries a dangerous curse.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Maneuver-like Monk (3.5e Alternate Class Feature)  + (This alternate class feature turns the monk into essentially a maneuver sorcerer, with few maneuvers known but having all of them readied.)
  • Worthy Psychic Warrior (3.5e Alternate Class Feature)  + (This alternate class feature was made for the purpose of using a [[SRD:Psychic Warrior|Psychic Warrior]] in a higher balance games without excessive cheese and optimization needed.)
  • Vampire Locket (3.5e Equipment)  + (This amulet allow the wearer to cast no reflection and increase the DC of her charm and compulsion effect.)
  • Indra's Ceaseless Wrath (3.5e Equipment)  + (This amulet belongs to the high priest of Indra and makes lightning spells strike twice.)
  • Jewelled Finger Amulet (3.5e Equipment)  + (This amulet gives you a third ring slot.)
  • Champion's Might (3.5e Martial Discipline)  + (This ancestral school contains maneuvers d
    This ancestral school contains maneuvers developed by paladins and blackguards using Devoted Spirit, combining their native abilities with maneuvers. Being designed for paladins and clerics, they have different requirements than other maneuvers, and require the use of smites and daily uses of turn undead
    se of smites and daily uses of turn undead)
  • Leviathan (5e)  + (This ancient elemental appears in the form of a whale-sized snake made of water)
  • Zaratan (5e)  + (This ancient elemental appears in the form of a hill-sized turtle made of earth and stone)
  • Elder Tempest (5e)  + (This ancient elemental looks like a whale-sized serpent made of cloud and lightning snaking through the sky)
  • Magmamune (3.5e Equipment)  + (This ancient sword strikes with the deadly power of lava.)
  • Underdark Map (4e Equipment)  + (This apparently blank parchment details the secrets of the underdark when the command word is spoken.)
  • Figurine of Limestone Lapcat (3.5e Equipment)  + (This appears to be a [[Figurine of Limestone Cat (3.5e Equipment)|figurine of limestone cat]]. It's adorible, but its sinister nature comes to light when you least expect it. So, like a real cat.)
  • Bael (5e)  + (This archdevil has the appearance of a giant [[SRD5:Minotaur|minotaur]].)
  • Mental Kineticist (3.5e Alternate Class Feature)  + (This archetype attempts where many failed,
    This archetype attempts where many failed, making a mental-focused kineticist not reliant on burn. The mental kineticist has a reserve of mental energy and is at her best when it is full, becoming weaker as she burns herself out. A mental kineticist follows an opposite design to the normal kineticist, not being rewarded for accumulating burn. This relative safety comes at the cost of raw powers as they possess a weaker version of elemental overflow.
    ss a weaker version of elemental overflow.)
  • Drakewarden (5e)  + (This archetype bonds with a [[Drake (5e)|Drake]])
  • Fringe Warden (One)  + (This archetype focuses on guerilla tactics.)
  • Cavalier (5e)  + (This archetype focuses on mounted combat and protecting allies.)
  • Sharpshooter (5e)/Martial Archetype  + (This archetype focuses on ranged combat)
  • Arcane Archer (5e)  + (This archetype infuses arrows with magic.)
  • Assassin (5e)  + (This archetype specializes in dispatching enemies through guile, stealth, and sometimes poison.)
  • Gloom Stalker (5e)  + (This archetype specializes in working in dark conditions.)
  • Ooplaxii Marrow (3.5e Equipment)  + (This archpotion was originally culled from the magical residue of the blood of a now extinct humanoid race known for their transformations for war.)
  • Iceguard (3.5e Equipment)  + (This armor and shield enhancement grant resistance to cold and extremely low temperatures.)
  • Stormguard (3.5e Equipment)  + (This armor and shield enhancement grant resistance to electricity and high winds.)
  • Flameguard (3.5e Equipment)  + (This armor and shield enhancement grant resistance to fire and extremely hot temperatures.)