Search by property

Jump to: navigation, search

This page provides a simple browsing interface for finding entities described by a property and a named value. Other available search interfaces include the page property search, and the ask query builder.

Search by property

A list of all pages that have property "Summary" with value "The dead shall serve.". Since there have been only a few results, also nearby values are displayed.

Showing below up to 26 results starting with #1.

View (previous 50 | next 50) (20 | 50 | 100 | 250 | 500)


    

List of results

  • Minimal Effort (3.5e Spell)  + (The creature is destined for failure, rolling natural 1s on all it seeks to do.)
  • Digestive Fluids (3.5e Spell)  + (The creature's bite attack drips with acid which persists after the bite has been made.)
  • Bewitched Summons (3.5e Feat)  + (The creatures you summon are hexed and touched by witchcraft)
  • Kung Fu Summons (3.5e Feat)  + (The creatures you summon have some monk class abilities.)
  • Crocodile (3.5e Cleric Domain)  + (The crocodile domain is all about crocodiles.)
  • Half-Pangoloid (3.5e Race)  + (The cross of [[Pangoloid (3.5e Race)|pangoloid]] and most humanoid races.)
  • Half-Goblin (3.5e Race)  + (The crossbreed of goblins and humans or other medium sized humanoid races.)
  • Half-Orq (3.5e Race)  + (The crossbreed of humanoids (typically humans) and [[Orq (3.5e Race)|orqs]], they have the versatility unseen in orqs yet retain much of their warrior spirit.)
  • Crown of the Undying Kingdom (3.5e Equipment)  + (The crowns of the Undying Kingdom belonged
    The crowns of the Undying Kingdom belonged to the Five Wraith Kings who ruled an ancient realm of unrivaled power. However, as they saw their death approaching, they sold everything for immortality. The crowns of the Undying Kingdom belonged to the Five Wraith Kings who ruled an ancient realm of unrivaled power. However, as they saw their death approaching, they sold everything for immortality.
    ing, they sold everything for immortality.)
  • Mad Beast (3.5e Alternate Class Feature)  + (The curse of lycanthropy is akin to an ill
    The curse of lycanthropy is akin to an illness that bore deep in the mind of those afflicted. Some hold the urges in, trying to be model citizens during the day and locking themselves in at night. Others revel in their urges, becoming a serial killer at night and using the veil of innocence as a shield.
    d using the veil of innocence as a shield.)
  • Granling (3.5e Race)  + (The cursed form of [[Aroghin (3.5e Race)|aroghin]]. Strong but simple minded.)
  • Epic Overwhelming Curse (3.5e Feat)  + (The curses you know to cast as an Overwhelming curse now become so powerful that neither foe can escape to them.)
  • Daggerling (3.5e Monster)  + (The daggerling, also known as a sicarii, are lawful evil outsiders found on Acheron admists the bloodied battlefields of a thousand wars.)
  • Persisting Razor (3.5e Maneuver)  + (The damage from your attack persists, and is very good at disrupting spellcasting.)
  • Publication:Grim-N-Gritty/Appendix 4/Armor Piercing Power (3.5e Feat)  + (The damage from your powers ignores half of an enemy's protection.)
  • Publication:Grim-N-Gritty/Appendix 4/Armor Ignoring Power (3.5e Feat)  + (The damage from your powers ignores protection.)
  • Publication:Grim-N-Gritty/Appendix 4/Armor Piercing Spell (3.5e Feat)  + (The damage from your spells ignores half the protection an enemy enjoys.)
  • Publication:Grim-N-Gritty/Appendix 4/Armor Ignoring Spell (3.5e Feat)  + (The damage from your spells ignores protection.)
  • Absolute (3.5e Equipment)  + (The damage of an absolute weapon cannot be prevented.)
  • Damned (3.5e Subtype)  + (The damned subtype represent mortals being turned into devils after their passing.)
  • Promathia (3.5e Deity)  + (The dark God of Twilight, Promathia, father god of Vana'diel and instiller of each race's sin.)
  • Dark Robin (3.5e Alternate Class Feature)  + (The dark robins are a rather enigmatic typ
    The dark robins are a rather enigmatic type of antipaladin who oppose the law. While as destructive as their brethren, they can make alliances with rebels and do-gooders if it helps them bring down a tyrannical empire. Of course a dark robin sees little difference between a good or evil country. At best a dark robin lives a free life outside the boundaries of the laws, at worst they seek to bring down civilization itself.
    ey seek to bring down civilization itself.)
  • Darkhunter (3.5e Alternate Class Feature)  + (The darkhunter are a specialized function of inquisitors, who renounce fighting over religious differences and instead focus on defeating the scourge of the night.)
  • Swallow Light (3.5e Feat)  + (The darkness you invoke is pitch black and seems to be especially apt to dispel light)
  • Publication:Complete Gear/Variant Rules/Special Materials  + (The data given on the table regarding Infl
    The data given on the table regarding Influence Points by level could be reduced by a specified amount so that the difference can be given to the players in the form of gold pieces. With that gold, a player can buy a piece of armor made out of the [[SRD:Special Materials|special materials]] which can then be influenced by the character as the player desires.
    ed by the character as the player desires.)
  • Felix Weathershine (3.5e NPC)  + (The de facto town mage, his interests largely lie in utility magic and study for acedemic pursuits. He wishes to obtain enough funds to eventually leave town and learn from a more prestigous arcane university.)